Project Seagull
A downloadable game for Windows
BIOHAZARD ISLAND
PROJECT SEAGULL
You're in a strange island with little monsters walking around. Maybe you don't know what to do in this moment but there is someone waiting for you.
Controls-------------
- I --> view Controlls
- A-D --> Move
-Space --> Jump
-Space + A/D --> Impulse
- Left click --> Attack
- Space + Left CLick --> Attack on top
- Space + Space --> Fly
- Space + Space + A/D --> Impulse
- Space + Space + Left click --> Attack while flying
- Space + Space + Q --> Bomb
- O --> Go to last checkpoint (in case you're in a bad situation or in case of bug)
Credits---------
Made By Tortu
Idea Created by Tortu and Pajaro-Loco
Support from Pajaro-Loco
Made in Unity
P.D: Hey, if you want, i would like for you to send me a little feedback, thx
Status | Prototype |
Platforms | Windows |
Author | BG_Luna |
Genre | Platformer |
Tags | Metroidvania |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Comments
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not a bad game but I currently highly dislike the way jumping works.
like I run right and press space, it does half the jump arc but then middle air loses any speed and you lose any control and the character jsut plummets straight down to whatever might be beneath him.
so its essentially only the first half of what one would expect a jump to do.
cant clear the first pit without damage bouncing over it :-/
nevermind, I understood it by accident.
you are meant to press jump, then the direction, to basically do an air dash.
Given the sign post I tohught it basically jsut wanted to remind me of the normal jump (which still, if you ask me, is behaving weird).
Thanks for your post. I know the character jump is weird, and i tried a lot of ways to make a well-made jump but ic ouldnt so i made it like that. But i will keep it in mind, so, thanks!